Contact Info / Websites

Standard Commission Pricing

2009-11-07 00:23:24 by Nanakisan

I thought well wth i'll go ahead and bring my commission pricing here seeing if anyone would like me to make them something.

If your interested after reading my information please note me for details and what you wish to have done. I cannot accept all commissions due to the nature that I am not a professional and do not have professional quality skills in certain subjects or designs.

Also I support one rule. Do not pay me till you have approved the smaller approval image i hand to you. if you approve it payment must be received before you receive the full size image. Thanks

Commission Information!

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Weapons and Props and Accessories
allowed are bladed items that are not to heavily complicated such as highly decorated swords or items that are wrapped in a cloth i will decide if your project meets these rules for my weapons slots. For accessories this would be based on a item your character wears like a necklace . Props are something when you just want a simple piece of pottery or something neat like jewelery.

Character Renders are now limited to Robot designs only. Texturing will be limited but pricing will be highest for these seeing as this will consist of a full body or portions depending on what the commissioner wants.

Abstracts
These are random but intriguing designs you can ask me for.

now for pricing
Extra Items are 2$ extra for prop items IE weapons or accessories.
Weapons / Props /Acessories:
800x600=5$
1024x768=8$
1280x1024=12$
Weapons
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Props
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Accessories
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4$ for an extra character. This will cover full body or partial for the extra character
Character Renders Full Body:
are 15$ for any size dimension under 1280x1280 any higher will cost 2$ more

Character Renders Partial:
800x600=8$
1024x768=12$
1280x1024=15$

Fullbody
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Partial
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Abstracts
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All payments go to my Paypal
paypal: charpoketron[at]yahoo[dot]com

Thank You for your support.

also please visit my webpage maybe even talk on the forums.

3D Steamworks Website


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